Slinko App - Socialize. Link. Go.
Streamlined UX for Smarter Scheduling and Engagement

Role:

Product Design

Team:

1 Project Manager

5 Designers

Timeline:

2 Months

May 2025-June 2025

Tools:

Figma

Figjam

Adobe Creative Suite

Project Overview

Project Overview: Slinko – Social. Link. Go.

Capstone Project | UT Austin Post Graduate Program in UX Design


Tasked with creating an event app that supports smarter scheduling and meaningful engagement, we designed Slinko, a mobile experience that helps users choose how to spend their free time based on emotional context, energy levels, and social comfort.


Through surveys, empathy mapping, and user persona development, we uncovered key blockers like fatigue, indecision, and cost. Our personas revealed needs for emotionally attuned suggestions and low-pressure social opportunities.


Competitor audits showed a gap in emotional intelligence and decision support. In response, we defined six guiding UX principles: Emotional alignment, curation over saturation, enrichment over engagement, psychological safety, user-guided decision-making, and affordability.


Slinko is designed to reduce decision fatigue and make leisure planning feel intuitive, inclusive, and energizing.


My Contribution: I led the design of the Tickets tab, including the Purchased, Saved, Checkout, and Confirmation screens. My goal was to make the ticket-buying experience seamless and less frustrating by streamlining navigation, reducing cognitive load, and ensuring clarity at every step.

Slinko’s Minimum Viable Product (MVP) focuses on reducing friction in event discovery and ticketing. Each feature was designed to support emotional ease, speed, and affordability.


Instant Book

The lightning bolt icon represents Instant Book, a core MVP feature that allows users to instantly reserve tickets for events they’ve previously attended. This is ideal for recurring events like weekly fitness classes or local meetups. With one tap, users bypass the browsing and checkout flow, using saved preferences to confirm their spot.


Free RSVP

To support affordability and inclusivity, Free RSVP enables users to easily RSVP to events that are free of cost. This feature encourages exploration without financial commitment and helps users discover enriching experiences that fit their budget.


Instant Book Checkout

After tapping the lightning bolt icon, users are taken to the Instant Book Checkout screen. This streamlined flow uses saved ticket and payment preferences to complete the purchase in seconds. It’s designed for speed, familiarity, and minimal cognitive load—especially for users who attend recurring events.

What I Learned

This project strengthened my ability to work cross-functionally throughout the product design process. Collaborating with developers, strategists, and fellow designers helped me balance user needs with business goals and technical constraints. I learned how to scope features, prioritize feedback, and iterate quickly while staying aligned with the broader product vision.



Using Figma and our shared design system streamlined collaboration and ensured consistency across components. I became more confident in leveraging auto-layout, variants, and interactive prototypes to communicate ideas clearly and reduce handoff friction. This experience reinforced the value of reusable patterns—not just for efficiency, but for accessibility and scalability.